World of Corruption

"A dystopian nightmare, ruled by an imperialistic and twisted mirror of LEAF and GRAVES."

- Tooltip text in the director The World of Corruption (encoded in LEAF-Prime's computer systems as MADROGUE-90) is the sixth and currently final world in Plants vs. Zombies: Infinite Generation. It serves as the main setting for The Dark Mirror campaign and is the origin of the antagonistic faction PHASMA.

The world itself is a mix between the World of Peace and the World of Heroes, transformed into a hellish dystopia as the result of PHASMA's moral decay. Though LEAF has monitored their advances since before the beginning of the second campaign, standard protocol kept them from intervening until a sudden massive breach forced them to act, lest PHASMA expands their influence and invokes the "Alternative Zero" scenario.

Origins
The World of Corruption's encoded name, MADROGUE-90 is derived from Nariaki Utsumi/Kamen Rider Madrogue and the OMS-90R Gundam F90, both of which are characters/units that serve as evil counterparts to specific allied characters.

The general setting of the World of Corruption draws inspiration from various stories in which a formerly-heroic organization undergoes extreme moral decay and eventually betrays their world, such as SCP-1730, Injustice, and Just a Fallacy.

Description
On the surface, the World of Corruption appears to be a place similar to the World of Heroes or Peace, though markedly worse for wear as the result of some unspecified incident. However, it soon becomes clear that PHASMA's influence is what has worn down the state of the world, with their violent enforcers patrolling much of the globe and PHASMA themselves routinely defying the morals and ethics they once stood by to endlessly grow their own assets; evidence of their activities is dotted throughout the landscape as a warning to those that may defy them.

PHASMA's bases, which are large enough to constitute the majority of the World of Corruption's playable space, appropriately resemble a mix between LEAF and GRAVES's architecture, though given a more clandestine nature to hide some of their more heinous acts.

Locations
When first unlocked, the World of Corruption is limited to a tattered wild known as the Outrider's Thicket, known for being close to PHASMA's headquarters and thus frequently the location of heated conflicts. Some bases, rudimentary slums, and underground resistance outposts dot the region, serving as the places most key to the player's continued progression.

Once sufficient campaign progress is made, the second half of the World of Corruption's playable space is unlocked, which contains the much larger PHASMA headquarters and its main sphere of influence. Here, certain Phasmids can be challenged both in the campaign and in the Phasmid Hunt gamemode, and the story itself draws to a conclusion as LEAF and GRAVES continue to corner PHASMA as their assets are destroyed.

New

 * Another Frames: Biomechanical lifeforms powered by the Anotherwatches sent into the multiverse to destroy and replace their original counterparts.
 * Phasmids: Belligerent, boss-only faction comprised of PHASMA's high command, most of which are corrupt counterparts of the player's allies.

Returning

 * Raiders: Where calamity goes, so do opportunists - and with them, the Raidrisers.
 * [tba]

Activities & Interactions

 * Raid: Missing Ace: The man behind PHASMA was never really an ordinary plant or zombie with a god complex. Team up to destroy this festering core, one last time. Unlocks after the main campaign is completed.
 * Dungeon: Past and Future: Where did PHASMA's muscle really come from? Plunder the depths of a mysterious rift in PHASMA's HQ for the truth alone or with friends. Unlocks after completing the mission Destroyer on the Road.
 * Collectible: Last Days Apart: Not everyone who joined up with PHASMA was brainwashed into doing so - including some of their most cruel members. Those who were often condemned their ideals. Locate fragmented data logs to slowly unravel the gradual process by which the World of Corruption fell apart.
 * Collectible: Ridewatches: The Phasmids don't belong in the worlds of their counterparts. This collection of unlockable buff consumables proves that, in mockery of the Anotherwatches the group uses.