User:Trocyte V./Ridewatches

Ridewatches are a type of consumable in Infinite Generation. They are ontological weapon reverse-engineered from PHASMA's Anotherwatches, granting the player character temporary buffs based on the powers and bonds of their allies.

Origins
Ridewatches are based on the trinkets of the same name from Kamen Rider Zi-O, and serve mostly the same function. However, their in-game portrayal is more akin to a variant used by Kamen Rider Woz known as the Miridewatches, in that their creation affirms the continued existence of whoever the watch is based on, rather than denying it.

Furthermore, aside from being the source of their power, Ridewatches in this game do not possess any ontokinetic or time-bending abilities unlike the show, with all references to such being purely thematic. This change is shared with the Anotherwatches.

Use
A Ridewatch can be activated by using it in the consumable inventory; in-universe, this is portrayed as rotating the watch's bezel 90 degrees (such that the portrait on the watch's face is fully revealed) and then pressing the button on top.

Once used, the Ridewatch grants a buff to the player for 15 minutes, and goes into cooldown for 30. Using another watch while a buff is active will replace it with the new one.

Ridewatches also serve as mods, which can be socketed into the Chronolordling and Temporal Insurgency armor sets along with the Aeonic Slasher sword and Paradox Bow to alter their stats and appearance. When used for armor, a watch costs five energy points, and different watches cannot stack with each other.

Unlocking
All Ridewatches in the game require a specific objective to be completed before a character can either offer or sell their watch to the player. As some of these requirements are not linked to post-Dark Mirror content, they may autounlock once the Ridewatch consumable tab itself is unlocked.