Raiders (Infinite Generation)

"Install!"

- Activation command for the Raidriser

The Raiders are an enemy type in Plants vs. Zombies: Infinite Generation, and the first "Belligerent" faction encountered.

Origins
The Raiders are based on the pseudo-Riders of the same name from Kamen Rider Zero-One. The Infinite Robot underneath the Raider gear is an RGM-89B Jegan Type B, an offshoot of the original Jegan from Mobile Suit Gundam: Char's Counterattack with a more militarized appearance.

Description
Raiders are a rogue splinter cell of pilots originally working for Weyer Industries, attempting to steal the EXA System under the wrongful belief that the company is interested in acquiring it through any means. Though they all control an innocuous Jegan Type B underneath the armor, attached to said units are a device called a Raidriser and a data keycard used to rapidly equip the Raider gear, which itself provides a markedly decent improvement over the performance of such a "grunt" model. In some cases, the combat experience of the pilot and the Raider gear has led to performance that exceeds Gundam-type IR frames.

The means by which the Raidriser functions is based on a prototype for programmable matter that dates further back than the "finalized" product that became the EXA System. It is later revealed that the Sparking Bolide and Territorial Scimitar ultimate abilities for the Eclipse Phase are based on some of the Raider's abilities.

The Raiders' membership itself consists of various plants and zombies, with the introduction to the faction showing two Peashooters starting up their Jegans and activating the Limulid key in the Raidriser.

Despite the original cell forming the Raiders collapsing early on in the game's story following exposure of captured surveillance, the Raidrisers continue to be passed around to nondescript bandit groups due to Weyer's lax control on where its arsenal is sold to.

Enemy Sub-types

 * Limulid: Basic infantry Raider, with simple armor and weaponry. These Raiders have average durability and do little else but move around, fire their assault rifle, and occasionally shoot from an underbarrel grenade launcher.
 * Ailuropod: Marksman-type Raider, with thin, flexible armor but powerful weaponry. Ailuropods will try to snipe the player from a distance, retaliating with a concussive blast at closer ranges.
 * Rorqual: Heavy infantry-type Raider, with average armor and a heat-based overshield. Rorquals carry a polearm that also serves as a rifle, taking advantage of their shielding to maximize their combat efficiency.
 * Canin: Melee-type Raider, with stronger armor and decent mobility. Canins carry an energized blade, which they use to rush through defenses and land crippling blows on players.
 * Pantherin: Heavy area denial-type Raider, with thick armor, limited mobility, and high-impact weapons. Pantherins primarily use a chain gun, but can also fire a barrage of missiles to incapacitate or disorient targets.